Defenders does at least offer a comforting sense of rhythm: you go off and explore, defend a base, come back to camp to acquire upgrades, then go and do it all again. However, even at this surface level, the game has too many small issues to ever really enjoy. It’s marred by a plethora of tiny issues: repetitive voice samples, inaccurate hitboxes, inconsistent framerate, poor AI, and overuse of music, among others bugs and glitches. And these all amount to an experience that is not enjoyable.

Aegis Defenders is disappointing because it had potential, and I still think that potential exists. There is satisfaction to be found in setting up its towers and combining them in interesting ways to make bigger and better turrets. And its loop of exploring, defending, and upgrading is alluring. But the game never meets your expectations. Whether it’s the nonsensical narrative, the frustrating combat, the numerous bugs, or the simplistic platforming, Aegis Defenders stumbles more often than it excels.